Realistic human model production using Metahuman, Character Creator 4, ZBrush, and Maya. By combining multiple tools, we produce digital humans with finely crafted skin texture and facial detail.
We can also produce models that support facial expression changes and lip sync. With a facial rig built in, the model can express natural facial movement and speech in video and real-time content.
We produce data to specifications suited to each use case, including characters for advertising and film, virtual humans, and realistic game characters. Productions based on real people can also be discussed.
