A space model created in Maya and optimized for display in VRChat. We balance visual quality and data specifications to match the purpose and concept of the world.
Polygon count, material count, and texture size are optimized to VRChat's recommended specifications, resulting in data that runs comfortably even in worlds where many users gather at once.
In addition to producing entire spaces including interiors and exteriors, we can also handle adding objects to existing worlds or optimization-only work.
Below is a preview inside the VRChat world.
